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Hand of fate 2 first quest amulet choice
Hand of fate 2 first quest amulet choice












Sometimes she just changes the colors of her clothes, sometimes she puts on a whole new getup. I wonder how the magic fountain is doing?Ī recurring thing in this game is Zanthia changing her wardrobe, usually whenever we get to a new area. I mean, her front porch is a swamp for some reason, but most of the area was a forest. Let's get out and explore that lush, verdant forest we know Zanthia lives in, since we played the previous game. Zanthia was going to use these for a portal potion, but we don't have the equipment necessary to make one anymore, nor any leads on whatever other ingredients might be required. Let's not forget the delicious blueberries. Unlike the previous game, it's easy to find replacements for any important items you unwittingly consume, so you don't have to be nearly as paranoid about using potentially vital stuff on yourself. Like in the previous game, using this on Zanthia will make her drink the water. When you pick this up or examine certain things in the room, Zanthia does a little frustrated animation. Is there anything left among the wreckage we can use?

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You'll recognize our half-animal companion from the first game, when he stole our royal chalice and made us go into his house full of comically oversized everyday objects. I won't be showing all of them, but I'll try to get the interesting ones. Why does this always happen to me? Can't those other Mystics ever do anything by themselves?īrandon had two or three per area Zanthia has one or two for each screen in the game. She has a lot more of these lines than Brandon ever did, too. Why would some thief steal my equipment? I can't even make potions without a cauldron and spellbook! In fact, she'll complain on her own if you just leave her idle for long enough. Zanthia does share something with Brandon: She complains a lot if you click on her. In the first game, this is where our magic amulet sat once we recovered it, and that space is going to serve a similar purpose this time around. There's a good reason for expanding the inventory in this game, as we shall find out in due time. However, only ten items fit on screen at once, so the wheel lets you scroll through your inventory. Note the little wheel on the side of it Zanthia can actually carry 20 items, twice of Brandon's capacity from the first game. To the left is the same options menu as before (remember to increase your walk speed!), and to the right of that is our inventory. Since there's so much to look at, I'm going to gloss over much of it and just point out especially interesting stuff, with some extra descriptions here and there in the form of dialogue. The developers really cut down on the useless filler rooms in this game, too, leading to an experience that is a lot more densely packed with things to look at. Additionally, Zanthia has a lot more to say about the environment than Brandon ever did.Īlmost everything in the background that looks interesting can be clicked for a short description. As a result, we can see more of the room. The interface is much sleeker this time, having removed the heavy border around everything. Everything is done with a left mouse click. We can click on things to interact with them or examine them - everything is context-dependent, and there are no separate examine or interact actions. Looks like we'll have to walk after all.įirst, let's have a look at the new user interface. Zanthia, a supporting character from the first game, has been selected to save the world from imminent disappearance, but before she can brew up a portal potion to get the job done, she comes home to find her laboratory trashed and all her equipment stolen. No one except this mysterious Hand, who seems to be working as a valet for two-bit magician Marko, that is.

hand of fate 2 first quest amulet choice hand of fate 2 first quest amulet choice

Trouble is afoot: The land is disappearing before people's eyes, and no one knows why. Here we are again in the magical land of Kyrandia.

  • Despite not being part of the official rewards for the challenge, the cards Distressed Damsel and Deep Water, which appear here, are added to the player's deck.Part 2: Wherein Transportation Proves Troublesome.
  • If the player does not succeed on it the first time, the Finding Forest Folk encounter is also given to them in addition to the other rewards.
  • Because this is the game's basic tutorial, the cards you encounter and where they are placed on each level is the same for all players, rather than being random like all the other challenges.
  • Every journey begins by stepping into the unknown.












    Hand of fate 2 first quest amulet choice